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Elgato game capture hd software no quicksync
Elgato game capture hd software no quicksync










While wifi can technically be used for offstream local play, we've experienced lag and disconnections when playing via wifi, even when using The Shoal and even when all the systems are near one another.it should work fine but I haven't tested it myself. You could conceivably need only 9 ports for an offstream setup if you connected its ethernet switch to the onstream ethernet switch.

Elgato game capture hd software no quicksync full#

Power Strips: Assuming players don't want to play on the built-in screen, we need 23 plugs for a full streaming setup (10 switches + 10 monitors + laptop + ethernet switch + router) and at least 10 ports for each offstream setup (8 switches + ethernet switch + router).OBS also has the advantage of being free. A brief survey of various places on the internet seems to indicate that OBS Studio is favored over XSplit.My understanding is that Intel's Quick Sync can handle encoding without much CPU usage, but I'm not sure how many separate feeds it can handle. I would like to get some feedback from streamers as to how much CPU is needed to handle 3 incoming video feeds (2 game feeds + at least 1 venue feed) + streaming/recording.Let me know what headsets work for you and I can link them here.It has good quality and decent off-axis noise rejection, but may not be suitable for a stream. I use the Audio-Technica ATR2100-USB stand-alone microphone.Note that only the HD model comes with breakout cables for component/composite video, should you need to capture those inputs for older systems. Encoding is handled on the Elgato itself. I only have experience with the Elgato Game Capture HD and HD60, but for me both models have reliably recorded 720p60 (HD) and 1080p60 (HD60) video for HDMI outputs, including Splatoon 1.LAN mode supports up to 2 spectating Switches, each of which will need its own capture device.I can confirm the TRENDnet TU3-ETG also works. Ethernet Adapters: Existing Wii/U-compatible 3rd-party adapters from Amazon ($12) and Monoprice ($16) work.Also, I recommend getting cables with pre-terminated ends, as DIY-connected ends are a common source of failure in networking installations. These 'flexboot' cables are easier to disconnect than ones with a full strain-relief boot. Cat5e ethernet cables from Monoprice are cheap and have lifetime warranties ( $1.36 per 7ft cable, or a bundle of 50 cables for $30).As with switches, you can get older 10/100 routers for cheap: I got a TRENDnet TW100-S4W1CA from eBay for under $15 and it works fine (in addition to being quite compact). The good news is than any old router should do, including wifi routers that have LAN ports. An dedicated ethernet switch cannot assign IP addresses on its own. While the router does not need an Internet connection, you need a router connected to the ethernet switch so all of the Switch consoles can request and obtain local IP addresses. Router: It is necessary to connect a router to the ethernet switch for LAN Mode to work.You need at least a 16-port switch - even if you're not planning on having a spectator system - because you will need to use one of the ports for a router (see next point). For example, I use a TRENDnet TE100-S16Eg I got from eBay for under $20, and it works fine. If you're willing to buy used on eBay, lots of people are getting rid of their brand-name 10/100 gear for less.

elgato game capture hd software no quicksync elgato game capture hd software no quicksync

  • The cheapest new brand-name 16-port ethernet switch I could find is $30 TP-Link at Newegg.
  • Here are some items I've collated so far: For now we can see what other scenes are doing/using and go from there. Now that we have Spectator/LAN mode confirmed for Splatoon 2, I thought it might be worth making a thread for everyone to compile and share experiences about what equipment is most effective for facilitating and/or streaming in-person events.










    Elgato game capture hd software no quicksync